
material bucket
{
	technique
	{
		pass
		{
			ambient 0 0 0 1
			diffuse 0.639216 0.639216 0.639216 1
			specular 0 0 0 1 64

			texture_unit
			{
				texture bwood102.jpg
			}
		}
	}
}
material bmetal
{
	technique
	{
		pass
		{
			ambient 0 0 0 1
			diffuse 0.156863 0.156863 0.156863 1
			specular 0.0784314 0.0784314 0.0784314 1 64

			texture_unit
			{
				texture METAL512.jpg
			}
		}
	}
}